When using uScript on a large team where not everyone has a uScript license (if all your developers do have a license of uScript, there is nothing to worry about), you will need to be sure that you do not install, or add to source control, the uScript/uScriptEditor folder and files. The files contained in this folder are only used for the uScript Editor itself. If you have developers that need to load uScript graphs into the editor for any reason, they will need their own licensed copy of uScript.
For more information on hat files should and should not be distributed with your project (including through source control), see the topic "Distributing Content With uScript Graphs" in this section.
Note! - Some large teams using source control software such as Perforce have reported needing to setup their source control system to make sure it handles uScript's .uscript files as binary (which they are) in order to avoid issues or file corruption from attempting to merge revisions and such.